3D Modelling and Animation
In the video above, shows an animation I created for a unit in college. The assignment was to create a Esting for the television channel E4.
Below are two 3D project; a self assigned project and also a college assignment. My college assignment was to create a 3D environment using 3Ds Max and Unreal Development Kit. The environment had to be based on a game that date pre 1991. I worked with another student and we chose the game Paperboy. I was given the resposibilty of managing the environment in UDK and also creating the models as seen below.
The other project was self assigned it was to create a character in 3Ds Max. This is because character design is something that I am really interested in and want to develop my skill in.

This was an independent project I decided to take on. I have an interest in character modelling so took it upon myself to create this in 3ds Max

This is a 3/4 view of the character body model created in 3ds Max

This is the final design of the bicycle, that I modelled for my 3D environments project in (year 1).

This is the final design of the bicycle front view, that I modelled for my 3D environments project in (year 1).

This is the final design of the bicycle back view, that I modelled for my 3D environments project in (year 1).

This is the final design of the bicycle top view, that I modelled for my 3D environments project in (year 1).

This is the final design of the bicycle 3/4 view, that I modelled for my 3D environments project in (year 1).

This is a render of my final bike model for my 3D environments project.